package com.lxu.entity.monster;

import com.lxu.entity.player.Player;
import com.lxu.entity.weapon.Weapon;

/**
 * 兽人
 */
public class Orc extends Monster{
    public Orc(int blood) {
        super(blood);
    }

    public void harmCal(Weapon weapon, Player player) {

    }
}
